Join CG Pro’s Edward Dawson-Taylor on a tour of Unreal Engine highlighting new capabilities in the most recent releases. Version 5.6 introduced improvements to rendering, world building, animation, procedural workflows, MetaHumans, physics and more. Version 5.7 is expected to add Nanite Foliage allowing detailed, fully geometric trees and foliage that voxelizes at a distance, plus an improved World Partition for smoother open-world streaming. This is an interactive online presentation with live demonstrations and ample time for Q&A. Edd is Co-Founder of CG Pro, a Gold Unreal Authorized Training Center.
You must register with Zoom registration to attend this event.
Join CG Pro’s Edward Dawson-Taylor on a tour of Unreal Engine highlighting new capabilities in the most recent releases. Version 5.6 introduced improvements to rendering, world building, animation, procedural workflows, MetaHumans, physics and more. Version 5.7 is expected to add Nanite Foliage allowing detailed, fully geometric trees and foliage that voxelizes at a distance, plus an improved World Partition for smoother open-world streaming. This is an interactive online presentation with live demonstrations and ample time for Q&A. Edd is Co-Founder of CG Pro, a Gold Unreal Authorized Training Center.
7:00-7:10 Welcome/Announcements
7:10-8:10 Panelist Introductions and Talks
8:10-9:00 Moderator/Audience Q&A
You must register with Zoom registration to attend this event.
We would like to thank event producer Ed Lantz, presenter Edward Dawson-Taylor and members of the LA ACM SIGGRAPH chapter Executive Council and team including Abilene Harper, Larry Rosenthal, Dave Curlender, Joan Collins, Fran Benjamin and Leonard Daly.
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